Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
9025
?
13003
?
14476
?
13736
?
11518
?
15075
?
8102
?
13073
?
11609
?
7961
Total damage to objectives
7126
45750
4516
8637
6619
1184
8025
551
125
643
Total damage to buildings
7126
291
4081
7350
5235
1184
0
146
125
169
Total damage shielded
0
0
0
0
2757
0
0
0
0
3198
Total heals on teammates
0
0
0
0
0
0
0
0
0
593

Abilities usage

in numbers

To the Skies! / Shock Blast (Q)

80xpressed

Lightning Field / Hyper Charge (W)

52xpressed

Thundering Blow / Acceleration Gate (E)

58xpressed

Mercury Cannon / Mercury Hammer (R)

69xpressed

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Jayce

Toughest Matchups

These champions counter Aatrox
?
Malphite
60.7%
219 Matches
?
Mordekaiser
58.3%
163 Matches
?
Chogath
57.1%
168 Matches
?
Teemo
53.4%
161 Matches
?
Aatrox
49.7%
163 Matches
?
Darius
45.2%
188 Matches

Skill path

Most popular ability leveling order
?
P
Hextech Capacitor
To the Skies! / Shock Blast
Q
To the Skies! / Shock Blast
1
4
5
7
9
Lightning Field / Hyper Charge
W
Lightning Field / Hyper Charge
3
8
10
12
13
Thundering Blow / Acceleration Gate
E
Thundering Blow / Acceleration Gate
2
14
15
17
18
Mercury Cannon / Mercury Hammer
R
Mercury Cannon / Mercury Hammer
6
11
16

Summoner spell

Most popular spells
?
?
45.9% WR(6876 Matches)
?
?
47.7% WR(664 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
46.50% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Jayce
?
Jax
0.86KDA4.00
0.43%Kill Participation0.16%
9Vision Score12
15,075Damage Dealt9,025
25Max CS Advantage8
76CS in First 10 Minutes62

Minions have varying gold values depending on their type, and the CS gap results in an approximate 269 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
1Max Level Lead1
Blue44,190G
Difference+9,485G
Red34,705G
?
8,590G
?
10,092G
?
7,905G
?
9,568G
?
8,035G
1,059G
2,551G
614G
2,387G
2,874G
7,531G
?
7,541G
?
7,291G
?
7,181G
?
5,161G
?